Technical Release 4 - Skirmish / Mech Skirmish (Inf 1 Adaptation)

  1. Simple classes with pre-selected weapons (no store).
  2. Map design has spawns at opposite ends, with most action concentrated in the center of the map (open-ended tug of war)
  3. Limited or no warps
  4. Lots of cover (trenches) and choke points