Trench Wars Game Script

This is a modified script from the original Trench Wars, for the sake of keeping things simplified for the technical release:

  1. There are two teams, Titan Aerospace and Collective Fleet. As per normal game logic, when a player unspectates, they join the team with the least amount of players.

  2. The players are spawned in one of the spawn volumes located across the map. The volumes are shared between the two teams. The spawn volumes offer no protection.

  3. Upon a player intersecting with the flag objective, the flag's ownership is transferred to the player's team and the countdown to end of the match starts. If the flag is kept by the team for one minute, the team wins.

  4. When the match is over, the winning team should get some points, and the match starts a new with everyone respawned scattered across the map.

Normal Trench Wars has the concept of safe zones. Infantry 2 has volumes that can offer protection but we will not be including those for TR2. So the map does not offer any protection whatsoever.